Hey guys! Our first balancing update is now in its last development stage and should be coming out soon. With this update we wanted to make a big revisitation of armor stats but also some other minor things that didn't work as intended. For this purpose, we started to follow new parameters and criteria in order to make more balanced and functional features now and in the future releases. Last but not least, this changes would have never been made if the community hadn't given us some feedback, so we would like to especially thank @Kreyto for getting in touch with us and helping us to make the mod better for you all. Here's the list of what will get rebalanced with the POA v1.3 Update:
ARMOR SHIELDS:
Marine Diamond Armor 10 -> 12
Ender Netherite Armor 10 -> 12
Stardusite Armor 10 -> 14
Lapis Lazuli Armor 6,5 -> 6
EFFECTS:
Added Dolphin Grace Effect to Marine Diamond Armor
Switched Luck with Hero Of The Village to Emerald Armor
Frost Walker Effect 1 -> 2 to Hardened Ice Armor
Frost Walker Effect 2 -> 3 to Frozen Diamond Armor
TOUGHNESS:
Marine Diamond Armor 2.0F -> 3.0F
Stardusite Armor 3.0F -> 4.0F
Echo Shard Armor 3.0F -> 2.0F
Reinforced Iron Armor 0.0F -> 1.0F
Phantom Armor 0.0F -> 1.0F
KNOCKBACK RESISTANCE:
Echo Shard Armor 0.1F -> 0.0F
Brick Armor 0.0F -> 0.1F
Nether Brick Armor 0.0F -> 0.1F
IMPROVEMENTS:
Redstone Mixture recipe now requires 1 coal/charcoal in the middle and 4 redstone around it.